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Omni One Unreal SDK 1.1.0
The Omni One Unreal SDK allows for games to interface with the Omni platform service.
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Information about a single entry within a leaderboard.
#include <OmniLeaderboard.h>
Inherits UObject.
Public Member Functions | |
| FString | GetDisplayScore () |
| Returns the score of this leaderboard entry that will be displayed. | |
| TArray< uint8 > | GetExtraData () |
| Returns any extra information needed for this leaderboard. | |
| int64 | GetId () const |
| Returns the unique ID of this entry. | |
| int32 | GetRank () const |
| Returns the rank that this entry holds on the leaderboard, with 1 being the highest. | |
| int32 | GetScore () const |
| Returns the score used to calculate the rank of this entry. | |
| int32 | GetSupplementaryMetricOptional () const |
| Returns an optional additional value that can be used as a tie-breaker when calculating rank. | |
| FDateTime | GetTimestamp () const |
| Returns the time that this entry was submitted to the leaderboard. | |
| UOmniUser * | GetUser () const |
| Returns the user to whom this entry belongs. | |