Omni One Unreal SDK 1.1.0
The Omni One Unreal SDK allows for games to interface with the Omni platform service.
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UOmniAchievementProgress

Description

Information about the current user's progress on a specified achievement.

#include <OmniAchievementProgress.h>

Inherits UObject.

Public Member Functions

FString GetBitfield () const
 Get the progress for a bitfield achievement as a string of 0 and 1, with 1 representing completion.
 
int64 GetCount () const
 Get the progress for a count achievement.
 
bool GetIsUnlocked () const
 True if achievement has been unlocked.
 
FString GetApiName () const
 Get the API name of this achievement.
 
FDateTime GetUnlockTime () const
 Get the date and time this achievement was unlocked.
 
FString GetProductId () const
 Get the product ID of the game that this achievement belongs to.
 
FString GetExtraData () const
 Get any other required information under 2KB.