Omni One Unreal SDK 1.1.0
The Omni One Unreal SDK allows for games to interface with the Omni platform service.
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Information about an achievement's definition, agnostic of user.
#include <OmniAchievementDefinition.h>
Inherits UObject.
Public Member Functions | |
EOmniAchievementType | GetType () const |
Get the type of this achievement, denoting how it is intended to be unlocked. | |
FString | GetApiName () const |
Get the name of this achievement. | |
FString | GetTitle () const |
Get the title of this achievement. | |
FString | GetDescription () const |
Get the description of this achievement before it is unlocked. | |
FString | GetUnlockedDescription () const |
Get the description of this achievement after it is unlocked. | |
bool | GetIsArchived () const |
Returns true if this achievement has been archived. | |
bool | GetIsSecret () const |
Returns true if this achievement is secret while locked. | |
int32 | GetBitFieldLength () const |
Get how many bits need to be set to unlock this achievement, for a BitField achievement. | |
int64 | GetTarget () const |
Get the target number needed to complete the achievement. | |
int64 | GetId () const |
Get the Id of this achievement. | |
FString | GetLockedImageUrl () const |
Get the url for the image icon when it is locked. | |
FString | GetUnlockedImageUrl () const |
Get the url for the image icon when it is unlocked. | |
int64 UOmniAchievementDefinition::GetTarget | ( | ) | const |
Get the target number needed to complete the achievement.
Applicable for Count and BitField.