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Omni One Unreal SDK 1.1.0
The Omni One Unreal SDK allows for games to interface with the Omni platform service.
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This is the complete list of members for UOmniUserServiceFunctions, including all inherited members.
| OmniAccessToken(UObject *WorldContext, FGetAccessTokenDynamicDelegate InGetAccessTokenCallback) | UOmniUserServiceFunctions | static |
| OmniEntitlementCheck(UObject *WorldContext, FIsEntitledDynamicDelegate OnEntitlementCheckResultCallback, const FString &EntitlementKey) | UOmniUserServiceFunctions | static |
| OmniGetLoginUser(UObject *WorldContext, FGetLoginOmniUserDelegate InGetUserInfoCallback) | UOmniUserServiceFunctions | static |
| OmniGetNextUserPage(UObject *WorldContext, UOmniUserArray *CurrentArray, FGetOmniUserFriendsInfoDelegate InGetUserFriendsCallback) | UOmniUserServiceFunctions | static |
| OmniGetUserFriends(UObject *WorldContext, FGetOmniUserFriendsInfoDelegate InGetUserFriendsCallback) | UOmniUserServiceFunctions | static |
| OmniGetUserInfo(UObject *WorldContext, const FString &UserId, FGetOmniUserInfoDelegate InGetUserInfoCallback) | UOmniUserServiceFunctions | static |
| OmniGetUserRelations(UObject *WorldContext, TArray< FString > UserIds, FGetUserRelationDynamicDelegate InGetUserRelationsCallback) | UOmniUserServiceFunctions | static |
| OmniLaunchFriendRequestFlow(UObject *WorldContext, const FString &UserId, FLaunchFriendRequestInfoDelegate OnLaunchFriendRequestResultCallback) | UOmniUserServiceFunctions | static |