Omni One Unreal SDK 1.1.0
The Omni One Unreal SDK allows for games to interface with the Omni platform service.
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This is the complete list of members for UOmniAchievementsFunctions, including all inherited members.
OmniAddCount(UObject *WorldContext, const FString &Name, const int64 Count, const FString &ExtraData, FAddCountDelegate AddCountCallback) | UOmniAchievementsFunctions | static |
OmniAddFields(UObject *WorldContext, const FString &Name, const FString &Fields, const FString &ExtraData, FAddFieldsDelegate AddFieldsCallback) | UOmniAchievementsFunctions | static |
OmniGetAllDefinitions(UObject *WorldContext, const int32 PageIndex, const int32 PageSize, FGetAllDefinitionsDelegate GetAllDefinitionsCallback) | UOmniAchievementsFunctions | static |
OmniGetAllProgress(UObject *WorldContext, const int32 PageIndex, const int32 PageSize, FGetAllProgressDelegate GetAllProgressCallback) | UOmniAchievementsFunctions | static |
OmniGetDefinitionsByName(UObject *WorldContext, const TArray< FString > &Names, FGetDefinitionsByNameDelegate GetDefinitionsByNameCallback) | UOmniAchievementsFunctions | static |
OmniGetProgressByName(UObject *WorldContext, const TArray< FString > &Names, FGetProgressByNameDelegate GetProgressByNameCallback) | UOmniAchievementsFunctions | static |
OmniUnlock(UObject *WorldContext, const FString &Name, const FString &ExtraData, FUnlockDelegate UnlockCallback) | UOmniAchievementsFunctions | static |